

The only proven lossless output in blender is PNG or raw (both do not include audio). Otherwise you just have to live with sub-optimal output-or use the tricks I will show you in this article.


Neighboring areas are lumped together into one color to make the palette-and therefore the file-smaller. It is a phenomenon that occurs when you compress a video or an image. In general, a problem that I have encountered a lot (and also read about on multiple sources) are color banding effects of “fringes”. I honestly most of the time just use MP3 and 320 kbps, cause that is already insane and I have never even met a person who could tell the difference between that and 128 kbps. If you don’t know how to look that up just open the file in VLC player and look at the info menu. Use AAC or MP3 with the same bit rate as your original file.

choose “slowest” if you can render over night and want a small file.(Webm container with) VP9 (Google Alternative to H.265) (also okay)Įverything after that, I won’t even list, because it is all eye-cancer-inducing.MPEG4 (divx) (This is the worst, do not use this, ever!).mp4 (Tip: use this for reels and other stuff you want to upload from your phone) With FFMPEG video as a rendering option in Blender, you get several container choices, but the relevant ones for our purpose of generating YouTube videos are these: This is a systematic test and review of the quality differences when using different settings in Blender VSE, so that you can find the FFMPEG Codec settings best to render video in Blender.
