

For every 1 foot I move the skeleton, for example, the body will move 10 feet, and the IK handles will move 20, and so on. I’ve tried selecting every single item in the scene (model, skeleton, IK handles and pole vectors) and moving it manually, but everything moves at a different rate. Not a walk cycle, I just need him to stand somewhere else while his upper body animates.

I’m trying to move a character approximately five feet off to the side and keep his animations intact.

I searched through the archives here and everything people have mentioned to try so far hasnt worked for me.
